// Copyright Epic Games, Inc. All Rights Reserved.

#pragma once

#include "CoreMinimal.h"
#include "GameFramework/GameModeBase.h"
#include "SlateDemoGameModeBase.generated.h"

/**
 * 
 */
 class SSlateDemoMainWindowWidget;
UCLASS()
class SLATEDEMO_API ASlateDemoGameModeBase : public AGameModeBase
{
	GENERATED_BODY()
	public:
		ASlateDemoGameModeBase();
		virtual void BeginPlay() override;
		TSharedPtr<SSlateDemoMainWindowWidget> mainwidget;

};
